D3D12_MEMCPY_DEST structure (d3d12.h)
Describes the destination of a memory copy operation.
Syntax
typedef struct D3D12_MEMCPY_DEST {
void *pData;
SIZE_T RowPitch;
SIZE_T SlicePitch;
} D3D12_MEMCPY_DEST;
Members
pData
A pointer to a memory block that receives the copied data.
RowPitch
The row pitch, or width, or physical size, in bytes, of the subresource data.
SlicePitch
The slice pitch, or width, or physical size, in bytes, of the subresource data.
Remarks
This structure is used by a number of helper methods, refer to Helper Structures and Functions for D3D12.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |