D3D12_ROOT_SIGNATURE_DESC1 structure (d3d12.h)

Describes the layout of a root signature version 1.1.

Syntax

typedef struct D3D12_ROOT_SIGNATURE_DESC1 {
  UINT                            NumParameters;
  const D3D12_ROOT_PARAMETER1     *pParameters;
  UINT                            NumStaticSamplers;
  const D3D12_STATIC_SAMPLER_DESC *pStaticSamplers;
  D3D12_ROOT_SIGNATURE_FLAGS      Flags;
} D3D12_ROOT_SIGNATURE_DESC1;

Members

NumParameters

The number of slots in the root signature. This number is also the number of elements in the pParameters array.

pParameters

An array of D3D12_ROOT_PARAMETER1 structures for the slots in the root signature.

NumStaticSamplers

Specifies the number of static samplers.

pStaticSamplers

Pointer to one or more D3D12_STATIC_SAMPLER_DESC structures.

Flags

Specifies the D3D12_ROOT_SIGNATURE_FLAGS that determine the data volatility.

Remarks

Use this structure with the D3D12_VERSIONED_ROOT_SIGNATURE_DESC structure.

Requirements

Requirement Value
Header d3d12.h

See also

Core Structures

D3D12_ROOT_SIGNATURE_DESC

Root Signature Version 1.1