IDMLDevice::CreateOperator method (directml.h)
Creates a DirectML operator.
In DirectML, an operator represents an abstract bundle of functionality, which can be compiled into a form suitable for execution on the GPU. Operator objects cannot be executed directly; they must first be compiled into an IDMLCompiledOperator.
Syntax
HRESULT CreateOperator(
const DML_OPERATOR_DESC *desc,
REFIID riid,
[out] void **ppv
);
Parameters
desc
Type: const DML_OPERATOR_DESC*
The description of the operator to be created.
riid
Type: REFIID
A reference to the globally unique identifier (GUID) of the interface that you wish to be returned in ppv. This is expected to be the GUID of IDMLOperator.
[out] ppv
Type: void**
A pointer to a memory block that receives a pointer to the operator. This is the address of a pointer to an IDMLOperator, representing the operator created.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directml.h |
Library | DirectML.lib |
DLL | DirectML.dll |