Levels class (gdipluseffects.h)

The Levels class encompasses three bitmap adjustments: highlight, midtone, and shadow. You can apply one or more of those adjustments to a bitmap by passing the address of a Levels object to the Graphics::DrawImage method or to the Bitmap::ApplyEffect method. To specify the intensities of the adjustments, pass the address of a LevelsParams structure to the Levels::SetParameters method of a Levels object.

Inheritance

The Levels class implements Effect.

Methods

The Levels class has these methods.

 
Levels::GetParameters

The Levels::GetParameters method gets the current values of the parameters of this Levels object.
Levels::Levels

Creates a Levels object.
Levels::SetParameters

The Levels::SetParameters method sets the parameters of this Levels object.

Requirements

Requirement Value
Target Platform Windows
Header gdipluseffects.h