MCAST_CLIENT_UID structure (madcapcl.h)
The MCAST_CLIENT_UID structure describes the unique client identifier for each multicast request.
Syntax
typedef struct _MCAST_CLIENT_UID {
LPBYTE ClientUID;
DWORD ClientUIDLength;
} MCAST_CLIENT_UID, *LPMCAST_CLIENT_UID;
Members
ClientUID
Buffer containing the unique client identifier.
ClientUIDLength
Size of the ClientUID member, in bytes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | madcapcl.h |
See also
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