IUIAnimationManager::SetDefaultLongestAcceptableDelay method (uianimation.h)

Sets the default acceptable animation delay. This is the length of time that may pass before storyboards begin.

Syntax

HRESULT SetDefaultLongestAcceptableDelay(
  [in] UI_ANIMATION_SECONDS delay
);

Parameters

[in] delay

The default delay. This parameter can be a positive value, or UI_ANIMATION_SECONDS_EVENTUALLY (-1) to indicate that any finite delay is acceptable.

Return value

If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
See Windows Animation Error Codes for a list of error codes.

Remarks

For a storyboard to be successfully scheduled, it must begin before the longest acceptable delay has elapsed. This delay is determined in the following order: the delay value set by calling IUIAnimationStoryboard::SetLongestAcceptableDelay for this specific storyboard, the delay value set by calling this method, or 0.0 if neither method has been called.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server None supported
Target Platform Windows
Header uianimation.h
DLL UIAnimation.dll

See also

IUIAnimationManager

IUIAnimationStoryboard::SetLongestAcceptableDelay