BufferedPaintInit function (uxtheme.h)
Initialize buffered painting for the current thread.
Syntax
HRESULT BufferedPaintInit();
Return value
Type: HRESULT
If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
BufferedPaintInit is called before BeginBufferedPaint or BeginBufferedAnimation for each thread that uses these functions.
Each call to BufferedPaintInit should be matched with a call to BufferedPaintUnInit when calls to buffered paint APIs are no longer needed. An application may call this API multiple times, as long as each call to BufferedPaintInit is balanced with a call to BufferedPaintUnInit.
This function only needs to be called once in the lifetime of a thread. Typically, this function is called before creating the main application window, or during WM_CREATE. Call BufferedPaintUnInit after destroying the window, or during WM_NCDESTROY.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista [desktop apps only] |
Minimum supported server | Windows Server 2008 [desktop apps only] |
Target Platform | Windows |
Header | uxtheme.h |
DLL | UxTheme.dll |