DrawThemeText function (uxtheme.h)
Draws text using the color and font defined by the visual style.
Syntax
HRESULT DrawThemeText(
[in] HTHEME hTheme,
[in] HDC hdc,
[in] int iPartId,
[in] int iStateId,
[in] LPCWSTR pszText,
[in] int cchText,
[in] DWORD dwTextFlags,
[in] DWORD dwTextFlags2,
[in] LPCRECT pRect
);
Parameters
[in] hTheme
Type: HTHEME
Handle to a window's theme data. Use OpenThemeData to create an HTHEME.
[in] hdc
Type: HDC
HDC to use for drawing.
[in] iPartId
Type: int
The control part that has the desired text appearance. See Parts and States. If this value is 0, the text is drawn in the default font, or a font selected into the device context.
[in] iStateId
Type: int
The control state that has the desired text appearance. See Parts and States.
[in] pszText
Type: LPCWSTR
Pointer to a string that contains the text to draw.
[in] cchText
Type: int
Value of type int that contains the number of characters to draw. If the parameter is set to -1, all the characters in the string are drawn.
[in] dwTextFlags
Type: DWORD
DWORD that contains one or more values that specify the string's formatting. See Format Values for possible parameter values.
[in] dwTextFlags2
Type: DWORD
Not used. Set to zero.
[in] pRect
Type: LPCRECT
Pointer to a RECT structure that contains the rectangle, in logical coordinates, in which the text is to be drawn. It is recommended to use pExtentRect from GetThemeTextExtent to retrieve the correct coordinates.
Return value
Type: HRESULT
If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
The function always uses the themed font for the specified part and state if one is defined. Otherwise it uses the font currently selected into the device context. To find out if a themed font is defined, you can call GetThemeFont or GetThemePropertyOrigin with TMT_FONT as the property identifier.
Examples
DrawThemeText uses parameters similar to the Win32 DrawText function, but with a few differences. One of the most notable is support for wide-character strings. Therefore, non-wide strings must be converted to wide strings, as in the following example.
Security Warning: Using MultiByteToWideChar incorrectly can compromise the security of your application. Ensure that when creating wide-character buffers they are large enough to accommodate the size of the string in wide characters, not in bytes.
INT cchText = GetWindowTextLength(_hwnd);
if (cchText > 0)
{
TCHAR *pszText = new TCHAR[cchText+1];
if (pszText)
{
if (GetWindowText(_hwnd, pszText, cchText+1))
{
int widelen = MultiByteToWideChar(CP_ACP, 0, reinterpret_cast<LPCSTR>(pszText),
cchText+1, NULL, 0);
WCHAR *pszWideText = new WCHAR[widelen+1];
MultiByteToWideChar(CP_ACP, 0, reinterpret_cast<LPCSTR>(pszText), cchText,
pszWideText, widelen);
SetBkMode(hdcPaint, TRANSPARENT);
DrawThemeText(_hTheme,
hdcPaint,
BP_PUSHBUTTON,
_iStateId,
pszWideText,
cchText,
DT_CENTER | DT_VCENTER | DT_SINGLELINE,
NULL,
&rcContent);
delete [] pszWideText;
}
delete [] pszText;
}
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Target Platform | Windows |
Header | uxtheme.h |
Library | UxTheme.lib |
DLL | UxTheme.dll |