PROCESS_MITIGATION_ASLR_POLICY structure (winnt.h)
Contains process mitigation policy settings for Address Space Randomization Layout (ASLR). The GetProcessMitigationPolicy and SetProcessMitigationPolicy functions use this structure.
Syntax
typedef struct _PROCESS_MITIGATION_ASLR_POLICY {
union {
DWORD Flags;
struct {
DWORD EnableBottomUpRandomization : 1;
DWORD EnableForceRelocateImages : 1;
DWORD EnableHighEntropy : 1;
DWORD DisallowStrippedImages : 1;
DWORD ReservedFlags : 28;
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
} PROCESS_MITIGATION_ASLR_POLICY, *PPROCESS_MITIGATION_ASLR_POLICY;
Members
DUMMYUNIONNAME
DUMMYUNIONNAME.Flags
This member is reserved for system use.
DUMMYUNIONNAME.DUMMYSTRUCTNAME
DUMMYUNIONNAME.DUMMYSTRUCTNAME.EnableBottomUpRandomization
DUMMYUNIONNAME.DUMMYSTRUCTNAME.EnableForceRelocateImages
DUMMYUNIONNAME.DUMMYSTRUCTNAME.EnableHighEntropy
DUMMYUNIONNAME.DUMMYSTRUCTNAME.DisallowStrippedImages
DUMMYUNIONNAME.DUMMYSTRUCTNAME.ReservedFlags
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | winnt.h (include Windows.h) |