PROCESS_MITIGATION_ASLR_POLICY structure (winnt.h)

Contains process mitigation policy settings for Address Space Randomization Layout (ASLR). The GetProcessMitigationPolicy and SetProcessMitigationPolicy functions use this structure.

Syntax

typedef struct _PROCESS_MITIGATION_ASLR_POLICY {
  union {
    DWORD Flags;
    struct {
      DWORD EnableBottomUpRandomization : 1;
      DWORD EnableForceRelocateImages : 1;
      DWORD EnableHighEntropy : 1;
      DWORD DisallowStrippedImages : 1;
      DWORD ReservedFlags : 28;
    } DUMMYSTRUCTNAME;
  } DUMMYUNIONNAME;
} PROCESS_MITIGATION_ASLR_POLICY, *PPROCESS_MITIGATION_ASLR_POLICY;

Members

DUMMYUNIONNAME

DUMMYUNIONNAME.Flags

This member is reserved for system use.

DUMMYUNIONNAME.DUMMYSTRUCTNAME

DUMMYUNIONNAME.DUMMYSTRUCTNAME.EnableBottomUpRandomization

DUMMYUNIONNAME.DUMMYSTRUCTNAME.EnableForceRelocateImages

DUMMYUNIONNAME.DUMMYSTRUCTNAME.EnableHighEntropy

DUMMYUNIONNAME.DUMMYSTRUCTNAME.DisallowStrippedImages

DUMMYUNIONNAME.DUMMYSTRUCTNAME.ReservedFlags

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server Windows Server 2012 [desktop apps only]
Header winnt.h (include Windows.h)