XInputGetDSoundAudioDeviceGuids function (xinput.h)
Gets the sound rendering and sound capture device GUIDs that are associated with the headset connected to the specified controller.
Syntax
DWORD XInputGetDSoundAudioDeviceGuids(
DWORD dwUserIndex,
GUID *pDSoundRenderGuid,
GUID *pDSoundCaptureGuid
);
Parameters
dwUserIndex
[in] Index of the user's controller. It can be a value in the range 0–3. For information about how this value is determined and how the value maps to indicators on the controller, see Multiple Controllers.
pDSoundRenderGuid
[out] Pointer that receives the GUID of the headset sound rendering device.
pDSoundCaptureGuid
[out] Pointer that receives the GUID of the headset sound capture device.
Return value
If the function successfully retrieves the device IDs for render and capture, the return code is ERROR_SUCCESS.
If there is no headset connected to the controller, the function also retrieves ERROR_SUCCESS with GUID_NULL as the values for pDSoundRenderGuid and pDSoundCaptureGuid.
If the controller port device is not physically connected, the function returns ERROR_DEVICE_NOT_CONNECTED.
If the function fails, it returns a valid Win32 error code.
Remarks
Use of legacy DirectSound is not recommended, and DirectSound is not available for Windows Store apps.
Platform Requirements
DirectX SDK (XInput 1.3), Windows Vista (XInput 9.1.0)Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | xinput.h |
Library | Xinput.lib; Xinput9_1_0.lib |
DLL | Xinput9_1_0.dll |