Direct3D 11, utilities, and effects reference

This section contains the reference pages for Direct3D 11-based graphics programming.

In this section

Topic Description
Direct3D 11 Reference
The Direct3D 11 API is described in this section.
D3DCSX 11 Reference
This section contains reference information about the D3DCSX utility library, which you can use with a compute shader.
D3DX 11 Reference
The D3DX 11 API is described in this section.
Effects 11 Reference
Use Effects 11 source to build your effects-type application. The Effects 11 source is available at Effects for Direct3D 11 Update. The Effects 11 API is described in this section.

Direct3D 11 Graphics