11on12 Interfaces

These following interfaces are declared in d3d11on12.h.

In this section

Topic Description
ID3D11On12Device Handles the creation, wrapping, and releasing of D3D11 resources for Direct3D 11on12.
ID3D11On12Device1 Enables better interoperability with a component that might be handed a Direct3D 11 device, but which wants to leverage Direct3D 12 instead.
ID3D11On12Device2 Enables you to take resources created through the Direct3D 11 APIs, and use them in Direct3D 12. This interface extends ID3D11On12Device1.