ID3DXPRTCompBuffer::GetNumSamples method

Retrieves the number of vertices (or texels) sampled.

Syntax

UINT GetNumSamples();

Parameters

This method has no parameters.

Return value

Type: UINT

Returns the number of vertices (or texels) sampled.

Requirements

Requirement Value
Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXPRTCompBuffer