Bits Per Element (BPE) |
16 |
Format Support |
✔️ Hardware support required. |
Buffer |
❓ Hardware support optional; format might be hardware accelerated. |
Input Assembler Vertex Buffer |
❓ Hardware support optional; format might be hardware accelerated. |
Input Assembler Index Buffer |
❌ Disallowed or not available. |
Stream Output Buffer |
❌ Disallowed or not available. |
Texture1D |
✔️ Hardware support required. |
Texture2D |
✔️ Hardware support required. |
Texture3D |
✔️ Hardware support required. |
TextureCube |
✔️ Hardware support required. |
Shader ld |
✔️ Hardware support required. |
Shader sample (any filter) |
✔️ Hardware support required. |
Shader sample_c (comparison filter) |
❌ Disallowed or not available. |
Shader sample (mono 1_bit_filter) |
❌ Disallowed or not available. |
Shader gather4 |
✔️ Hardware support required. |
Shader gather4_c |
❌ Disallowed or not available. |
Mipmap |
✔️ Hardware support required. |
Mipmap Auto-Generation |
❓ Hardware support optional; format might be hardware accelerated. |
RenderTarget |
❓ Hardware support optional; format might be hardware accelerated. |
Blendable RenderTarget |
❓ Hardware support optional; format might be hardware accelerated. |
Output Merger Logic Op |
❌ Disallowed or not available. |
Depth/Stencil Target |
❌ Disallowed or not available. |
Raw UAV and SRV |
❌ Disallowed or not available. |
Structured UAV and SRV |
❌ Disallowed or not available. |
Typed UAV |
❓ Hardware support optional; format might be hardware accelerated. |
UAV Typed Store |
❓ Hardware support optional; format might be hardware accelerated. |
UAV Typed Load |
❓ Hardware support optional; format might be hardware accelerated. |
UAV Atomic Add |
❌ Disallowed or not available. |
UAV Atomic Bitwise Ops |
❌ Disallowed or not available. |
UAV Atomic Cmp&Store/ Cmp&Exch |
❌ Disallowed or not available. |
UAV Atomic Exchange |
❌ Disallowed or not available. |
UAV Atomic Signed Min/Max |
❌ Disallowed or not available. |
UAV Atomic Unsigned Min/Max |
❌ Disallowed or not available. |
CPU Lockable |
✔️ Hardware support required. |
4x Multisample RenderTarget |
❓ Hardware support optional; format might be hardware accelerated. |
8x Multisample RenderTarget |
❓ Hardware support optional; format might be hardware accelerated. |
Other Multisample Count RT |
❓ Hardware support optional; format might be hardware accelerated. |
Multisample Resolve |
✔️ Hardware support required. |
Multisample Load |
❓ Hardware support optional; format might be hardware accelerated. |
Display Scan-Out |
❌ Disallowed or not available. |
Cast Within Bit Layout |
❌ Disallowed or not available. |
Video Decoder Support |
❌ Disallowed or not available. |
Video Processor Input |
❌ Disallowed or not available. |
Video Processor Output |
❌ Disallowed or not available. |
Shared Resource |
❌ Disallowed or not available. |
BackBuffer Castable Even Fully Typed |
❌ Disallowed or not available. |
Tiled Resource |
✔️ Hardware support required. |