dcl_tessellator_domain (sm5 - asm)
Declare the tessellator domain in a hull shader declaration section, and the domain shader.
dcl_tessellator_domain domain |
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Item | Description |
---|---|
domain |
[in] The domain. One of:
|
Remarks
Behavior is undefined if the hull shader and domain shader provide mismatching domains or any other conflicting decalarations.
This instruction applies to the following shader stages:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
Declarations Section | X |
Minimum Shader Model
This instruction is supported in the following shader models:
Shader Model | Supported |
---|---|
Shader Model 5 | yes |
Shader Model 4.1 | no |
Shader Model 4 | no |
Shader Model 3 (DirectX HLSL) | no |
Shader Model 2 (DirectX HLSL) | no |
Shader Model 1 (DirectX HLSL) | no |
Related topics
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