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In the last couple of years, we've seen incredible growth and innovation in the enterprise and location-based entertainment (LBE) spaces as countless virtual entertainment experiences and business solutions continue to push the envelope for what is possible utilizing virtual reality technologies.
Traditional venues like theme parks, theaters, and other family entertainment centers have been finding remarkable success by introducing immersive virtual reality games and experiences, as both spotlight marquee attractions and complementary entertainment offerings for existing rides and installations.
Location-based entertainment | Description |
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Theme parks and family entertainment centers | Virtual reality experiences have become trendy additions to the robust entertainment offerings in spaces like theme parks and family entertainment centers (FECs). Businesses continue to implement increasingly attractive VR offerings into these scenarios. |
Free-roam VR multiuser experiences | One of the biggest challenges in the modern virtual reality landscape is creating easily accessible, intuitive, and ultimately entertaining immersive experiences that customers can experience together with family and friends. Businesses that work to solve the challenge have been finding high degrees of success. |
Virtual reality arcades | People can come and rent out SteamVR-capable kiosks or booths through arcade-style spaces to try out the latest and greatest virtual reality games and experiences available today, lowering the cost barrier for retail adoptions of virtual reality. |
Immersive education | Education institutions have found a range of implementations for virtual reality technologies within their schools. Immersive education is one of the fastest-growing technology-enhanced learning (TEL) components. |
Virtual Museums, exhibitions, and tourism | Virtual reality is a tool to expand real-world establishments' artistic and event offerings. It enables wider audiences to experience arts, exhibits, and otherwise geographically and financially restricted events. |
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