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The following will walk through through creating a AR/VR ready scene using MRTK3.
Create a new Unity scene.
Add the MRTK XR Rig prefab.
Remove the Main Camera Game Object because MRTK XR Rig already contains a camera.
Add the MRTK Input Simulator prefab to your scene.
Note
This step is optional, but required by in-editor simulations.