Testing and experiencing overview
Now that you have a Unity project with MRTK3, there are several means to test and experience your application.
Preview your application
Compiling and deploying your app can take a significant amount of time, so we recommend using the following instant iteration/preview solutions while developing your application.
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- Easily preview your app without any XR device attached. Control the user's head, hands, and hand gestures with traditional WASD controls.
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- These solutions allow you to run the app locally in the Unity editor in Play Mode and stream the experience to your device. All inputs from your device are sent to the PC, where the content is then rendered in a virtual immersive view. We highly recommend this solution for instant iteration and for showcasing prototypes
Build and deploy
The following guides will walk you through building and running your application on a device.
If you've deployed a build to your target device of choice, you can debug the build as it runs on device with Managed debugging.
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for