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TabView
is a helper component that allows the user to switch between views at a click. It accomplishes this by enabling and disabling sub-objects based on the currently toggled index of a ToggleCollection
.
To set up a TabView
, you'll have to create a target ToggleCollection
containing all of the tab toggles. In the example above, this would be the buttons labeled "Logo", "Text", "Image", and "Buttons". You can then map each item in the Toggle Collection
to a TabSection
. Each TabSection
you add to the list should specify a GameObject with the content to show and hide when the user switches views.
An example can be found in the TopNavigationExample
scene.