IPixD3DState::GetPrimitiveTopology method

Get the primitive topology currently set on the command list via ID3D12GraphicsCommandList::IASetPrimitiveTopology.

Syntax

HRESULT GetPrimitiveTopology(
    D3D12_PRIMITIVE_TOPOLOGY * pTopology);

Parameters

pTopology [out]

No description provided.

Returns

Returns failure if IASetPrimitiveTopology has not been called or is not supported (eg. GPU driver doesn't support recording the info in the dxdmp file scenario).

See also