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Get the base shading rate currently set on the command list via ID3D12GraphicsCommandList5::RSSetShadingRate.
Syntax
HRESULT GetShadingRate(
D3D12_SHADING_RATE * pRate);
Parameters
pRate [out]
No description provided.
Returns
Returns failure if RSSetShadingRate has not been called or is not supported (eg. GPU driver doesn't support recording the info in the dxdmp file scenario).