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Check whether a back stencil reference value has been set on the command list via ID3D12GraphicsCommandList::OMSetStencilRef or ID3D12GraphicsCommandList8::OMSetFrontAndBackStencilRef.
Syntax
BOOL HasBackStencilRef();
Parameters
This method has no parameters.
Returns
TRUE if OMSetStencilRef or OMSetFrontAndBackStencilRef has been called, FALSE otherwise (including if not supported eg. GPU driver doesn't support recording the info in the dxdmp file scenario).