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Gets the interface used to profile shader pipelines.
Syntax
HRESULT GetShaderProfiling(
REFIID riid,
void ** shaderProfiling);
Parameters
riid [in]
The interface IID of the object to be returned. Expected: IPixShaderProfilingLive.
shaderProfiling [out]
The pointer to the returned interface
Returns
S_OK on success, otherwise an error code.