IPixGpuCaptureDocument::GetD3D12Resources method

Get all D3D12 resource objects in a GPU capture.

Syntax

HRESULT GetD3D12Resources(
    REFIID riid,
    void ** resources);

Parameters

riid [in]

The interface IID of the D3D12 resources to be returned. Expected: IPixD3D12Resources.

resources [out]

Pointer to the returned interface.

Returns

S_OK on success, otherwise an error code.

See also