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Get the D3D12 heap that the resource was placed in.
Syntax
HRESULT GetD3D12Heap(
REFIID riid,
void ** heap);
Parameters
riid [in]
The interface IID of the D3D12 heap to be returned. Expected: IPixD3D12Heap.
heap [out]
Pointer to the returned interface.
Returns
S_OK on success, otherwise an error code.