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Get the shader table for the given raytracing pipeline stage.
Syntax
HRESULT GetShaderTable(
PIX_RAYTRACING_PIPELINE_STAGE stage,
REFIID riid,
void ** shaderTable);
Parameters
stage [in]
The raytracing stage to retrieve the shader table for.
riid [in]
The interface IID of the shader table to be returned. Expected: IPixShaderTable.
shaderTable [out]
Pointer to the returned interface.
Returns
S_OK on success, otherwise an error code.