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Get the tile mappings of the reserved D3D12 resource.
Syntax
HRESULT GetTileMappings(
REFIID riid,
void ** tileMappings);
Parameters
riid [in]
The interface IID of the resource's tile mappings to be returned. Expected: IPixResourceTileMappings
tileMappings [out]
Pointer to the returned interface.
Returns
S_OK on success, otherwise an error code.