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Get the number of tiles the tile at index tileIndex is mapped to.
Syntax
UINT64 GetMappedTileCount(
UINT64 tileIndex);
Parameters
tileIndex [in]
The specified tile index. Valid values are in the range [0, GetTileCount()).
Returns
The number of mappings for the specified tile. Returns 0 or 1 for resources; heaps can have any number of mappings (corresponding to aliased tiles). An out-of-range tileIndex returns 0.