Audio, video, and camera
This section provides information about creating Universal Windows Platform (UWP) apps that capture, play back, or edit photos, videos, or audio.
Topic | Description |
---|---|
Camera | Lists the camera features that are available for UWP apps, and links to the how-to articles that show how to use them. |
Media playback | Provides information about creating UWP apps that use audio and video playback. |
Detect faces in images or videos | Shows you how to use the FaceTracker for tracking faces over time in a sequence of video frames. |
Media compositions and editing | Shows you how to use the APIs in the Windows.Media.Editing namespace to quickly develop apps that enable the users to create media compositions from audio and video source files. |
Custom video effects | Describes how to create a Windows Runtime component that implements the IBasicVideoEffect interface to allow you to create custom effects for video streams. |
Custom audio effects | Describes how to create a Windows Runtime component that implements the IBasicAudioEffect interface to allow you to create custom effects for audio streams. |
Create, edit, and save bitmap images | Explains how to load and save image files by using the SoftwareBitmap object to represent bitmap images. |
Audio device information properties | Lists the device information properties related to audio devices. |
Detect and respond to audio state changes | Explains how UWP apps can detect and respond to system-initiated changes in audio stream levels. |
Transcode media files | Shows you how to use the Windows.Media.Transcoding APIs to transcode video files from one format to another. |
Process media files in the background | Shows you how to use the MediaProcessingTrigger and a background task to process media files in the background. |
Audio graphs | Shows you how to use the APIs in the Windows.Media.Audio namespace to create audio graphs for audio routing, mixing, and processing scenarios. |
MIDI | Shows you how to enumerate MIDI (Musical Instrument Digital Interface) devices and send and receive MIDI messages from a UWP app. |
Import media from a device | Describes how to import media from a device, including searching for available media sources, importing files such as videos, photos, and sidecar files, and deleting the imported files from the source device. |
Camera-independent Flashlight | Shows you how to access and use a device's lamp, if one is present. Lamp functionality is managed separately from the device's camera and camera flash functionality. |
Supported codecs | Lists the audio, video, and image codec and format support for UWP apps. |
Query for installed codecs | Shows you how to query for audio and video encoders and decoders that are installed on a device. |
Screen capture | Describes how to use the Windows.Graphics.Capture namespace to acquire frames from a display or application window, to create video streams or snapshots to build collaborative and interactive experiences. |
See also