Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This section has guidance on porting your DirectX 9 desktop game to DirectX 11 and Universal Windows Platform (UWP).
Topic | Description |
---|---|
Plan your game porting project from DirectX 9 to DirectX 11 and UWP: upgrade your graphics code, and put your game in the Windows Runtime environment. |
|
This topic explains the high-level differences between DirectX 9 and DirectX 11. |
|
Understand how the features your Direct3D 9 game uses will translate to Direct3D 11 and the UWP. |