IDirectManipulationManager2::CreateBehavior method (directmanipulation.h)

Factory method to create a behavior.

Syntax

HRESULT CreateBehavior(
  [in]          REFCLSID clsid,
  [in]          REFIID   riid,
  [out, retval] void     **object
);

Parameters

[in] clsid

CLSID of the behavior. The CLSID specifies the type of behavior.

[in] riid

The IID of the behavior interface to create.

[out, retval] object

The new behavior object that implements the specified interface.

Return value

If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Minimum supported client Windows 8.1 [desktop apps only]
Minimum supported server Windows Server 2012 R2 [desktop apps only]
Target Platform Windows
Header directmanipulation.h

See also

IDirectManipulationManager2