IAudioSessionControl::RegisterAudioSessionNotification method (audiopolicy.h)
The RegisterAudioSessionNotification method registers the client to receive notifications of session events, including changes in the stream state.
HRESULT RegisterAudioSessionNotification( [in] IAudioSessionEvents *NewNotifications );
If the method succeeds, it returns S_OK. If it fails, possible return codes include, but are not limited to, the values shown in the following table.
||Parameter NewNotifications is NULL.|
||The audio endpoint device has been unplugged, or the audio hardware or associated hardware resources have been reconfigured, disabled, removed, or otherwise made unavailable for use.|
||The Windows audio service is not running.|
This method passes a client-implemented IAudioSessionEvents interface to the session manager. Following a successful call to this method, the session manager calls the methods in the IAudioSessionEvents interface to notify the client of various session events. Through these methods, the client receives notifications of the following session-related events:
- Display name changes
- Volume level changes
- Session state changes (inactive to active, or active to inactive)
- Grouping parameter changes
- Disconnection of the client from the session (caused by the user removing the audio endpoint device, shutting down the session manager, or changing the stream format)
Before the client releases its final reference to the IAudioSessionEvents interface, it should call UnregisterAudioSessionNotification to unregister the interface. Otherwise, the application leaks the resources held by the IAudioSessionEvents and IAudioSessionControl objects. Note that RegisterAudioSessionNotification calls the client's IAudioSessionEvents::AddRef method, and UnregisterAudioSessionNotification calls the IAudioSessionEvents::Release method. If the client errs by releasing its reference to the IAudioSessionEvents interface before calling UnregisterAudioSessionNotification, the session manager never releases its reference to the IAudioSessionEvents interface. For example, a poorly designed IAudioSessionEvents implementation might call UnregisterAudioSessionNotification from the destructor for the IAudioSessionEvents object. In this case, the client will not call UnregisterAudioSessionNotification until the session manager releases its reference to the IAudioSessionEvents interface, and the session manager will not release its reference to the IAudioSessionEvents interface until the client calls UnregisterAudioSessionNotification. For more information about the AddRef and Release methods, see the discussion of the IUnknown interface in the Windows SDK documentation.
In addition, the client should call UnregisterAudioSessionNotification before releasing all of its references to the IAudioSessionControl and IAudioSessionManager objects. Unless the client retains a reference to at least one of these two objects, the session manager leaks the storage that it allocated to hold the registration information. After registering a notification interface, the client continues to receive notifications for only as long as at least one of these two objects exists.
For a code example that calls the RegisterAudioSessionNotification method, see Audio Events for Legacy Audio Applications.
|Minimum supported client||Windows Vista [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2008 [desktop apps | UWP apps]|