ID2D1GeometrySink::AddBezier(constD2D1_BEZIER_SEGMENT&) method (d2d1.h)

Creates a cubic Bezier curve between the current point and the specified end point.

Syntax

void AddBezier(
  const D2D1_BEZIER_SEGMENT & bezier
);

Parameters

bezier

Type: [in] const D2D1_BEZIER_SEGMENT &

A structure that describes the control points and end point of the Bezier curve to add.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

Geometries Overview

How to Draw and Fill a Complex Shape

ID2D1GeometrySink