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Creates an ID2D1BitmapBrush from the specified bitmap.
Syntax
HRESULT CreateBitmap(
D2D1_SIZE_U size,
const void *srcData,
UINT32 pitch,
const D2D1_BITMAP_PROPERTIES *bitmapProperties,
ID2D1Bitmap **bitmap
);
Parameters
size
Type: [in] D2D1_SIZE_U
The dimensions of the bitmap to create, in pixels.
srcData
Type: [in] const void*
A pointer to the memory location of the image data, or NULL to create an uninitialized bitmap.
pitch
Type: [in] UINT32
The byte count of each scanline, which is equal to (the image width in pixels × the number of bytes per pixel) + memory padding. If srcData is NULL, this value is ignored. (Note that pitch is also sometimes called stride.)
bitmapProperties
Type: [in] const D2D1_BITMAP_PROPERTIES*
The pixel format and dots per inch (DPI) of the bitmap to create.
bitmap
Type: [out] ID2D1Bitmap*
The bitmap contents of the new brush.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
| Target Platform | Windows |
| Header | d2d1.h |
| Library | D2d1.lib |
| DLL | D2d1.dll |