ID2D1RenderTarget::SetTextAntialiasMode method (d2d1.h)

Specifies the antialiasing mode to use for subsequent text and glyph drawing operations.

Syntax

void SetTextAntialiasMode(
  D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
);

Parameters

textAntialiasMode

Type: D2D1_TEXT_ANTIALIAS_MODE

The antialiasing mode to use for subsequent text and glyph drawing operations.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

GetTextAntialiasMode

ID2D1RenderTarget