ID2D1Image interface (d2d1.h)
Represents a producer of pixels that can fill an arbitrary 2D plane.
The ID2D1Image interface inherits from the ID2D1Resource interface.
Images are evaluated lazily. If the type of image passed in is concrete, then the image can be directly sampled from. Other images can act only as a source of pixels and can produce content only as a result of calling ID2D1DeviceContext::DrawImage.
|Minimum supported client||Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]|