D2D1_MAPPED_RECT structure (d2d1_1.h)
Describes mapped memory from the ID2D1Bitmap1::Map API.
Syntax
typedef struct D2D1_MAPPED_RECT {
UINT32 pitch;
BYTE *bits;
} D2D1_MAPPED_RECT;
Members
pitch
The size in bytes of an individual scanline in the bitmap.
bits
The data inside the bitmap.
Remarks
The mapped rectangle is used to map a rectangle into the caller's address space.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Header | d2d1_1.h |
See also
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