ID2D1ImageSourceFromWic interface (d2d1_3.h)
Produces 2D pixel data that has been sourced from WIC.
Inheritance
The ID2D1ImageSourceFromWic interface inherits from ID2D1ImageSource. ID2D1ImageSourceFromWic also has these types of members:
Methods
The ID2D1ImageSourceFromWic interface has these methods.
ID2D1ImageSourceFromWic::EnsureCached Ensures that a specified region of the image source cache is populated. (overload 1/2) |
ID2D1ImageSourceFromWic::EnsureCached Ensures that a specified region of the image source cache is populated. (overload 2/2) |
ID2D1ImageSourceFromWic::GetSource Retrieves the underlying bitmap image source from the Windows Imaging Component (WIC). |
ID2D1ImageSourceFromWic::TrimCache This method trims the populated regions of the image source cache to just the specified rectangle. (overload 2/2) |
ID2D1ImageSourceFromWic::TrimCache This method trims the populated regions of the image source cache to just the specified rectangle. (overload 1/2) |
Remarks
Create an an instance of ID2D1ImageSourceFromWic using ID2D1DeviceContext2::CreateImageSourceFromWic.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_3.h |