D2D1_FEATURE enumeration (d2d1effectauthor.h)

Defines capabilities of the underlying Direct3D device which may be queried using ID2D1EffectContext::CheckFeatureSupport.

Syntax

typedef enum D2D1_FEATURE {
  D2D1_FEATURE_DOUBLES = 0,
  D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS = 1,
  D2D1_FEATURE_FORCE_DWORD = 0xffffffff
} ;

Constants

 
D2D1_FEATURE_DOUBLES
Value: 0
A D2D1_FEATURE_DATA_DOUBLES structure should be filled.
D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS
Value: 1
A D2D1_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS structure should be filled.
D2D1_FEATURE_FORCE_DWORD
Value: 0xffffffff

Requirements

   
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Header d2d1effectauthor.h