ID2D1RenderInfo::SetCached method (d2d1effectauthor.h)
Specifies that the output of the transform in which the render information is encapsulated is or is not cached.
void SetCached( BOOL isCached );
TRUE if the output of the transform is cached; otherwise, FALSE.
|Minimum supported client||Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]|