ID2D1SourceTransform interface (d2d1effectauthor.h)
Represents a CPU-based rasterization stage in the transform pipeline graph.
Inheritance
The ID2D1SourceTransform interface inherits from ID2D1Transform. ID2D1SourceTransform also has these types of members:
Methods
The ID2D1SourceTransform interface has these methods.
ID2D1SourceTransform::Draw Draws the transform to the graphics processing unit (GPU)–based Direct2D pipeline. |
ID2D1SourceTransform::SetRenderInfo Sets the render information for the transform. |
Remarks
ID2D1SourceTransform specializes an implementation of the Shantzis calculations to a transform implemented as the source of an effect graph with the data being provided from sytem memory.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1effectauthor.h |