D2D1_BLEND_MODE enumeration (d2d1effects.h)
The blend mode used for the Blend effect.
typedef enum D2D1_BLEND_MODE {
D2D1_BLEND_MODE_MULTIPLY = 0,
D2D1_BLEND_MODE_SCREEN = 1,
D2D1_BLEND_MODE_DARKEN = 2,
D2D1_BLEND_MODE_LIGHTEN = 3,
D2D1_BLEND_MODE_DISSOLVE = 4,
D2D1_BLEND_MODE_COLOR_BURN = 5,
D2D1_BLEND_MODE_LINEAR_BURN = 6,
D2D1_BLEND_MODE_DARKER_COLOR = 7,
D2D1_BLEND_MODE_LIGHTER_COLOR = 8,
D2D1_BLEND_MODE_COLOR_DODGE = 9,
D2D1_BLEND_MODE_LINEAR_DODGE = 10,
D2D1_BLEND_MODE_OVERLAY = 11,
D2D1_BLEND_MODE_SOFT_LIGHT = 12,
D2D1_BLEND_MODE_HARD_LIGHT = 13,
D2D1_BLEND_MODE_VIVID_LIGHT = 14,
D2D1_BLEND_MODE_LINEAR_LIGHT = 15,
D2D1_BLEND_MODE_PIN_LIGHT = 16,
D2D1_BLEND_MODE_HARD_MIX = 17,
D2D1_BLEND_MODE_DIFFERENCE = 18,
D2D1_BLEND_MODE_EXCLUSION = 19,
D2D1_BLEND_MODE_HUE = 20,
D2D1_BLEND_MODE_SATURATION = 21,
D2D1_BLEND_MODE_COLOR = 22,
D2D1_BLEND_MODE_LUMINOSITY = 23,
D2D1_BLEND_MODE_SUBTRACT = 24,
D2D1_BLEND_MODE_DIVISION = 25,
D2D1_BLEND_MODE_FORCE_DWORD = 0xffffffff
} ;
D2D1_BLEND_MODE_MULTIPLY Value: 0 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_SCREEN Value: 1 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_DARKEN Value: 2 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_LIGHTEN Value: 3 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_DISSOLVE Value: 4 Given:
|
D2D1_BLEND_MODE_COLOR_BURN Value: 5 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_LINEAR_BURN Value: 6 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_DARKER_COLOR Value: 7 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_LIGHTER_COLOR Value: 8 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_COLOR_DODGE Value: 9 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_LINEAR_DODGE Value: 10 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_OVERLAY Value: 11 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_SOFT_LIGHT Value: 12 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_HARD_LIGHT Value: 13 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_VIVID_LIGHT Value: 14 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_LINEAR_LIGHT Value: 15 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_PIN_LIGHT Value: 16 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_HARD_MIX Value: 17 Basic blend formulas with f(FRGB, BRGB) = |
D2D1_BLEND_MODE_DIFFERENCE Value: 18 Basic blend formulas with f(FRGB, BRGB) = abs(FRGB - BRGB) |
D2D1_BLEND_MODE_EXCLUSION Value: 19 Basic blend formulas with f(FRGB, BRGB) = FRGB + BRGB – 2 * FRGB * BRGB |
D2D1_BLEND_MODE_HUE Value: 20 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_SATURATION Value: 21 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_COLOR Value: 22 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_LUMINOSITY Value: 23 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_SUBTRACT Value: 24 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_DIVISION Value: 25 Basic blend formula for alpha only. |
D2D1_BLEND_MODE_FORCE_DWORD Value: 0xffffffff |
Requirement | Value |
---|---|
Header | d2d1effects.h |