Note
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Identifiers for properties of the Saturation effect.
Syntax
typedef enum D2D1_SATURATION_PROP {
D2D1_SATURATION_PROP_SATURATION = 0,
D2D1_SATURATION_PROP_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_SATURATION_PROP_SATURATION Value: 0 The saturation of the image. You can set the saturation to a value between 0 and 1. If you set it to 1 the output image is fully saturated. If you set it to 0 the output image is monochrome. The saturation value is unitless. The type is FLOAT. The default is 0.5f. |
D2D1_SATURATION_PROP_FORCE_DWORD Value: 0xffffffff |
Requirements
Requirement | Value |
---|---|
Header | d2d1effects.h |