BitmapBrushProperties function (d2d1helper.h)
Creates a D2D1_BITMAP_BRUSH_PROPERTIES structure.
Syntax
D2D1_BITMAP_BRUSH_PROPERTIES BitmapBrushProperties(
D2D1_EXTEND_MODE extendModeX,
D2D1_EXTEND_MODE extendModeY,
D2D1_BITMAP_INTERPOLATION_MODE interpolationMode
);
Parameters
extendModeX
Type: D2D1_EXTEND_MODE
A value that specifies how the brush horizontally tiles those areas that extend past its bitmap. The default value is D2D1_EXTEND_MODE CLAMP.
extendModeY
Type: D2D1_EXTEND_MODE
A value that specifies how the brush vertically tiles those areas that extend past its bitmap. The default value is D2D1_EXTEND_MODE CLAMP.
interpolationMode
Type: D2D1_BITMAP_INTERPOLATION_MODE
A value that specifies the interpolation algorithm that is used when images are scaled or rotated. The default value is D2D1_BITMAP_INTERPOLATION_MODE_LINEAR.
Return value
Type: D2D1_BITMAP_BRUSH_PROPERTIES
A structure that describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1helper.h |
Library | D2d1.lib |
DLL | D2d1.dll |