BrushProperties function (d2d1helper.h)
Creates a D2D1_BRUSH_PROPERTIES structure.
Syntax
D2D1_BRUSH_PROPERTIES BrushProperties(
[in] FLOAT opacity,
[in, ref] const D2D1_MATRIX_3X2_F & transform
);
Parameters
[in] opacity
Type: FLOAT
The base opacity of the brush. The default value is 1.0.
[in, ref] transform
Type: const D2D1_MATRIX_3X2_F
The transformation to apply to the brush. The default value is D2D1::IdentityMatrix.
Return value
Type: D2D1_BRUSH_PROPERTIES
The new brush properties structure.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1helper.h |
Library | D2d1.lib |
DLL | D2d1.dll |