D2D1_SVG_ASPECT_SCALING enumeration (d2d1svg.h)

The meetOrSlice portion of the SVG preserveAspectRatio attribute.

Syntax

typedef enum D2D1_SVG_ASPECT_SCALING {
  D2D1_SVG_ASPECT_SCALING_MEET = 0,
  D2D1_SVG_ASPECT_SCALING_SLICE = 1,
  D2D1_SVG_ASPECT_SCALING_FORCE_DWORD = 0xffffffff
} ;

Constants

 
D2D1_SVG_ASPECT_SCALING_MEET
Value: 0
Scale the viewBox up as much as possible such that the entire viewBox is visible within the viewport.
D2D1_SVG_ASPECT_SCALING_SLICE
Value: 1
Scale the viewBox down as much as possible such that the entire viewport is
covered by the viewBox.
D2D1_SVG_ASPECT_SCALING_FORCE_DWORD
Value: 0xffffffff

Requirements

Requirement Value
Header d2d1svg.h