ID2D1SvgPaint interface (d2d1svg.h)
Interface describing an SVG fill or stroke value.
Inheritance
The ID2D1SvgPaint interface inherits from ID2D1SvgAttribute. ID2D1SvgPaint also has these types of members:
Methods
The ID2D1SvgPaint interface has these methods.
ID2D1SvgPaint::GetColor Gets the paint color that is used if the paint type is D2D1_SVG_PAINT_TYPE_COLOR. |
ID2D1SvgPaint::GetId Gets the element id which acts as the paint server. This id is used if the paint type is D2D1_SVG_PAINT_TYPE_URI. |
ID2D1SvgPaint::GetIdLength Gets the string length of the element id which acts as the paint server. This id is used if the paint type is D2D1_SVG_PAINT_TYPE_URI. |
ID2D1SvgPaint::GetPaintType Gets the paint type. |
ID2D1SvgPaint::SetColor Sets the paint color that is used if the paint type is D2D1_SVG_PAINT_TYPE_COLOR. (overload 2/2) |
ID2D1SvgPaint::SetColor Sets the paint color that is used if the paint type is D2D1_SVG_PAINT_TYPE_COLOR. (overload 1/2) |
ID2D1SvgPaint::SetId Sets the element id which acts as the paint server. This id is used if the paint type is D2D1_SVG_PAINT_TYPE_URI. |
ID2D1SvgPaint::SetPaintType Sets the paint type. |
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1svg.h |