ID3D10Asynchronous::GetDataSize method (d3d10.h)

Get the size of the data (in bytes) that is output when calling ID3D10Asynchronous::GetData.

Syntax

UINT GetDataSize();

Return value

Type: UINT

Size of the data (in bytes) that is output when calling GetData.

Requirements

   
Target Platform Windows
Header d3d10.h
Library D3D10.lib

See also

ID3D10Asynchronous Interface