D3D10StateBlockMaskIntersect function (d3d10effect.h)
Combine two state-block masks with a bitwise AND.
Syntax
HRESULT D3D10StateBlockMaskIntersect(
[in] D3D10_STATE_BLOCK_MASK *pA,
[in] D3D10_STATE_BLOCK_MASK *pB,
[out] D3D10_STATE_BLOCK_MASK *pResult
);
Parameters
[in] pA
Type: D3D10_STATE_BLOCK_MASK*
State block mask on the left side of the bitwise AND operation. See D3D10_STATE_BLOCK_MASK.
[in] pB
Type: D3D10_STATE_BLOCK_MASK*
State block mask on the right side of the bitwise AND operation.
[out] pResult
Type: D3D10_STATE_BLOCK_MASK*
The result of the bitwise AND operation.
Return value
Type: HRESULT
This method returns one of the following Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |
Library | D3D10.lib |
DLL | D3D10.dll |
See also
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