ID3D10EffectScalarVariable::GetFloat method (d3d10effect.h)

Get a floating-point variable.

Syntax

HRESULT GetFloat(
  [out] float *pValue
);

Parameters

[out] pValue

Type: float*

A pointer to the variable.

Return value

Type: HRESULT

Returns one of the following Direct3D 10 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

ID3D10EffectScalarVariable Interface